New Features
- Added support for Japanese and Brazilian Portuguese.
New Features
- Added support for Spanish, Ukrainian.
Bug Fixes
- Fixed saves failing in some situations.
- Fixed minor localization issues.
Improvements
- Adjusted the height of conveyor belts crossing over other belts or buildings to match the height of Nested Factory stage inputs and outputs.
- Added translations for contextual command reminders.
Bug Fixes
- Fixed copy/paste occasionally breaking and requiring a game restart.
- Fixed copy/paste causing the hologram preview to remain visible.
- Fixed the building auto-link preview appearing when the pointer was hovering over the UI.
- Fixed minor localization issues.
New Features
- Added contextual command reminders to the bottom-left of the screen.
Improvements
- You can now rotate multiple selected buildings at once.
- Automatic linking is now supported when dragging multiple buildings.
- Automatic linking is now supported when copying and pasting multiple buildings.
- Improved the Quit Without Saving popup by replacing Cancel with a Save & Quit option.
Bug Fixes
- Fixed the Extractors speed being incorrectly set to 20/min instead of 25/min.
- Fixed Variable and Formula modes becoming invisible when cycling through modes on a Nested Factory after selecting the value field.
- Fixed variable conditions incorrectly displaying a linked variable when no variable was actually linked.
- Fixed Splitters and Nested Factories not updating correctly when a linked variable was deleted.
- Fixed the tutorial for exiting Paste Mode not detecting all possible ways to exit the mode.
- Fixed pressing ESC in the Bug Report window also exiting the current Nested Factory.
- Prevented buildings from being dragged while the Bug Report window is open.
- Fixed Selection Area Mode remaining active after opening the Steam Overlay with Shift + Tab.
- Fixed the red outline remaining visible when switching from the Deletion Tool to another tool.
- Fixed minor localization issues.
- Fixed the C shortcut for placing conveyor belt control points using the physical key position instead of the C key across different keyboard layouts.
Improvements
- Added colors to buttons to better distinguish cancel, quit, and other potentially destructive actions.
Bug Fixes
- Fixed shape megastructures becoming invisible near the edge of the screen.
- Prevented deleting a Nested Factory design while editing it.
- Fixed conveyor belt endpoints becoming misaligned with the grid when manually disconnected from a building port.
- Fixed the X shortcut triggering on key release instead of key press, causing a conflict with Ctrl + X when Ctrl was released first.
- Prevented changing a variable dropdown value when not in Edit Mode.
- Prevented changing the formula value when not in Edit Mode.
Breaking Changes
- Extracted cubes now use a recursive structure (a 4x4x4 cube is now composed of eight 2x2x2 cubes). When loading an existing save, compatible shapes will be converted automatically, while incompatible shapes will be discarded.
New Features
- Added support for Simplified Chinese, Russian, German, Italian, and Polish.
- Added the ability to delete Nested Factory designs.
- Added the ability to clear all shapes from a Nested Factory.
- Added the ability to cut a selection with Ctrl + X.
Improvements
- The Nested Factory screen now displays linked variable name with its value.
- Changed the option order in the "Inspected Value" dropdown.
Bug Fixes
- Fixed a black screen when entering a Nested Factory containing another Nested Factory with a percentage variable set to an integer value through an expression.
- Fixed variable changes not propagating correctly to inner Nested Factories.
- Fixed the Nested Factory name and variables reappearing while viewing the factory preview after editing a variable value.
- Fixed the Nested Factory screen remaining visible after entering and leaving a Nested Factory.
- Fixed Nested Factory variables in Expression Mode being reset after directly editing their value and closing the configuration window.
- Fixed Nested Factory inputs and outputs appearing to float at deep nesting levels.
- Fixed copying a Splitter not preserving its variable configuration.
- Fixed the expression input field not being reset when changing variable modes.
- Fixed variable values not updating on the Nested Factory screen when edited in Variable Mode or Expression Mode.
- Fixed copy/paste shortcuts resetting Nested Factory variable settings instead of copying or pasting text while editing an input field.
- Fixed selections going below the floor or floating in the air while dragging a conveyor belt control point.
- Prevented the camera from moving too far away from the inner platform of a Nested Factory.
- Fixed conveyor belts becoming invisible when deleting two closely connected buildings.
- Fixed the remaining shape counter for side missions not updating after loading a save.
- Fixed the Fractal Citadel disappearing when repeatedly using C + LMB followed by RMB.
- Fixed conveyor belt disappearing when repeatedly using C + LMB followed by RMB.
- You can now right-click to deselect selected buildings.
- Fixed Shift + Scroll also zooming the camera while dragging a selection instead of only rotating it.
- Fixed incorrect grid placement when placing or dragging some rotated buildings.
- Prevented deleting a Nested Factory while entering it with frame-perfect timing.
- Fixed shapes moving backward on conveyor belts when repeatedly viewing a Nested Factory screen.
Improvements
- You can now press X to enter Deletion Mode.
- Improved conveyor belt throughput display by showing the unit in atoms/min.
- Shift no longer needs to be held while defining a selection area, only when starting the selection.
Changes
- Changed the speed of Disassembler from 40/min to 50/min.
Bug Fixes
- Prevented the copy/paste tool from placing multiple references to the same recursive Nested Factory, which could cause exponential factory growth.
- Prevented pasting a selection when the mouse is over the UI or while a window is open.
- Fixed conveyor belt visuals not updating correctly after editing a Nested Factory.
- Fixed copying a Nested Factory not preserving its variable configuration.
- Fixed the first tutorial's ghost remaining visible after loading a save.
Breaking Changes
- Previously saved shapes are incompatible with this version and will be lost when loading a save. Buildings, Nested Factories, and mission progress are not affected. This was required to fix a major issue with how shape assembly and disassembly were interpreted.
New Features
- Added a Patch Notes link to the Main Menu.
Improvements
- You can now press V to paste the previously cloned selection, allowing it to be pasted inside Nested Factories.
- Added a sound when a manual save is completed.
- Replaced inconsistent use of the term "item" with "shape".
- Improved popup navigation when closing Variable Management by returning to the previous popup.
- Updated the sounds for moving buildings and entering Nested Factories.
- You can now double-click a building to open its configuration panel.
- Double-clicking inputs or outputs now enters the corresponding Nested Factory or opens the building's configuration panel.
Changes
- Changed the speed of all Extractors from 20/min to 25/min.
- Changed the speed of all Assemblers from 40/min to 50/min.
- Extractors can no longer use Half-Grid or Free Placement modes.
- Added a "$" prefix to system variables to avoid conflicts with player-defined variable names.
- Disallowed the "\" character in factory and variable names, and improved rich text protections.
- Added protections for player-defined variable names: characters that conflict with expression syntax are no longer allowed, and an "@" prefix is automatically added when a variable name conflicts with a keyword or expression function.
Bug Fixes
- Fixed a major issue with how assembled and disassembled shapes were interpreted.
- Fixed a typo in the Commands panel.
- The Extractor tutorial now detects when an Extractor is moved onto a yellow tile.
- Fixed pressing ESC while in Copy Mode inside a Nested Factory leaving the factory instead of exiting Copy Mode.
- Fixed a tutorial softlock when delivering an atom of a color other than yellow during the first mission.
- Fixed issues when returning to the Main Menu and starting a new game session.
- Fixed the end-of-demo popup appearing after completing the first few missions without finishing the tutorial.
- Added safeguards to prevent a potential softlock when an unexpected error occurs while dragging a conveyor belt.
- Fixed a black screen occurring when deleting a Nested Factory while entering it.
- Fixed ESC not working when leaving deeply nested Nested Factories.
- Fixed the Game Menu button not working when a building was selected.
- Fixed transporter placement when the mouse was over the void inside a Nested Factory.
- Prevented buildings from being moved outside the constructible area of a Nested Factory.
- Fixed the Main Citadel hologram after loading a save with all main missions completed.
- Fixed incorrect use of "Grouper" instead of "Merger".
- Fixed a typo where "click" was incorrectly written as "clic".
- Fixed the ability to add multiple conveyor belt control points at the same position.
- Fixed the building UI toolbar remaining visible when leaving a Nested Factory with a configurable building selected.
- Fixed pressing C over another conveyor belt cancelling conveyor belt placement instead of creating a control point.
- Fixed rapidly clicking two different Nested Factories being incorrectly interpreted as a double-click.
- Fixed an incorrect offset that could sometimes occur when rendering shapes.
- Prevented pasting the same selection multiple times at the same location.
- Fixed the conveyor belt speed being displayed in meters/min instead of atoms/min.
- Prevented pasting Nested Factory inputs or outputs when their limit has been reached.
- Fixed incorrect Nested Factory screen scaling that did not properly account for conveyor belts.
- Fixed holograms not disappearing when using the Copy Selected Buildings action.
- Prevented tutorial holograms from being displayed when the proposed placement is invalid.
- Fixed the Dispatcher sending the first shape to the green output when set to 0%.